【Arduino】189种传感器模块系列实验(资料代码+仿真编程+图形编程) 
 实验二百四十九:1.28寸圆形彩色TFT显示屏 高清IPS 模块 240*240 SPI接口GC9A01驱动 
 项目之六十六:GC9A01园屏之倾斜 45 度且会旋转的绿色圆柱体动画 
 
实验开源代码 
 
			
			
			- /*
 -   【Arduino】189种传感器模块系列实验(资料代码+仿真编程+图形编程)
 -   实验二百四十九:1.28寸圆形彩色TFT显示屏 高清IPS 模块 240*240 SPI接口GC9A01驱动
 -   项目之六十六:GC9A01园屏之倾斜 45 度且会旋转的绿色圆柱体动画
 - */
 - 
 - //       GC9A01---------- ESP32
 - //       RST ------------ NC(复位引脚,此处未连接)
 - //       CS ------------- D4(片选引脚,连接到ESP32的D4引脚)
 - //       DC ------------- D2(数据/命令选择引脚,连接到ESP32的D2引脚)
 - //       SDA ------------ D23 (green)(主数据输出引脚,连接到ESP32的D23引脚,绿色线)
 - //       SCL ------------ D18 (yellow)(时钟信号引脚,连接到ESP32的D18引脚,黄色线)
 - //       GND ------------ GND(接地引脚,连接到ESP32的接地端)
 - //       VCC -------------3V3(电源引脚,连接到ESP32的3.3V电源)
 - 
 - #include "SPI.h"                      // **包含 SPI 库,用于 TFT 屏幕通信**
 - #include "Adafruit_GFX.h"             // **包含 Adafruit GFX 图形库,用于绘制图形**
 - #include "Adafruit_GC9A01A.h"         // **包含 GC9A01A 屏幕驱动库**
 - 
 - #define TFT_CS 4                      // **定义 TFT 屏幕片选引脚**
 - #define TFT_DC 2                      // **定义 TFT 屏幕数据/命令选择引脚**
 - #define TFT_RST -1                    // **屏幕复位引脚(-1 表示未使用)**
 - 
 - Adafruit_GC9A01A tft = Adafruit_GC9A01A(TFT_CS, TFT_DC, TFT_RST); // **创建 TFT 屏幕对象**
 - 
 - #define SCREEN_WIDTH 240
 - #define SCREEN_HEIGHT 240
 - #define CENTER_X SCREEN_WIDTH / 2
 - #define CENTER_Y SCREEN_HEIGHT / 2
 - #define CYLINDER_RADIUS 40
 - #define CYLINDER_HEIGHT 90
 - #define ROTATION_SPEED 0.03
 - #define TILT_ANGLE 45 * M_PI / 180
 - 
 - float angle = 0;
 - uint16_t fillColor = tft.color565(0, 255, 0);
 - uint16_t edgeColor = tft.color565(0, 0, 255);
 - 
 - #define NUM_POINTS 20
 - float topVertices[NUM_POINTS][3];
 - float bottomVertices[NUM_POINTS][3];
 - 
 - // 初始化圆柱体顶点坐标
 - void initCylinderVertices() {
 -     for (int i = 0; i < NUM_POINTS; i++) {
 -         float theta = (float)i / NUM_POINTS * 2 * M_PI;
 -         topVertices[i][0] = CYLINDER_RADIUS * cos(theta);
 -         topVertices[i][1] = CYLINDER_HEIGHT / 2;
 -         topVertices[i][2] = CYLINDER_RADIUS * sin(theta);
 - 
 -         bottomVertices[i][0] = CYLINDER_RADIUS * cos(theta);
 -         bottomVertices[i][1] = -CYLINDER_HEIGHT / 2;
 -         bottomVertices[i][2] = CYLINDER_RADIUS * sin(theta);
 -     }
 - }
 - 
 - // 绘制填充的圆柱体面
 - void drawCylinderFace(int a, int b, int c, float transformedVertices[NUM_POINTS][2], uint16_t color) {
 -     tft.fillTriangle(transformedVertices[a][0], transformedVertices[a][1],
 -                      transformedVertices[b][0], transformedVertices[b][1],
 -                      transformedVertices[c][0], transformedVertices[c][1], color);
 - }
 - 
 - // 绘制圆柱体边框
 - void drawCylinderEdge(int i, int j, float transformedVertices[NUM_POINTS][2], uint16_t color) {
 -     tft.drawLine(transformedVertices[i][0], transformedVertices[i][1],
 -                  transformedVertices[j][0], transformedVertices[j][1], color);
 - }
 - 
 - // 绘制圆柱体侧面
 - void drawCylinderSide(int i, float transformedTopVertices[NUM_POINTS][2], float transformedBottomVertices[NUM_POINTS][2], uint16_t color) {
 -     int j = (i + 1) % NUM_POINTS;
 -     // 用两个三角形近似填充侧面
 -     drawCylinderFace(i, j, j + NUM_POINTS, transformedTopVertices, color);
 -     drawCylinderFace(i, j + NUM_POINTS, i + NUM_POINTS, transformedTopVertices, color);
 - }
 - 
 - void setup() {
 -     Serial.begin(115200);
 -     tft.begin();
 -     tft.setRotation(2);
 -     tft.fillScreen(tft.color565(0, 0, 0));
 -     initCylinderVertices();
 - }
 - 
 - void loop() {
 -     tft.fillScreen(tft.color565(0, 0, 0));
 - 
 -     float transformedTopVertices[NUM_POINTS][2];
 -     float transformedBottomVertices[NUM_POINTS][2];
 - 
 -     for (int i = 0; i < NUM_POINTS; i++) {
 -         float xTop = topVertices[i][0];
 -         float yTop = topVertices[i][1];
 -         float zTop = topVertices[i][2];
 - 
 -         float xBottom = bottomVertices[i][0];
 -         float yBottom = bottomVertices[i][1];
 -         float zBottom = bottomVertices[i][2];
 - 
 -         float tiltedYTop = yTop * cos(TILT_ANGLE) - zTop * sin(TILT_ANGLE);
 -         float tiltedZTop = yTop * sin(TILT_ANGLE) + zTop * cos(TILT_ANGLE);
 - 
 -         float tiltedYBottom = yBottom * cos(TILT_ANGLE) - zBottom * sin(TILT_ANGLE);
 -         float tiltedZBottom = yBottom * sin(TILT_ANGLE) + zBottom * cos(TILT_ANGLE);
 - 
 -         float rotatedXTop = xTop * cos(angle) - tiltedZTop * sin(angle);
 -         float rotatedZTop = xTop * sin(angle) + tiltedZTop * cos(angle);
 - 
 -         float rotatedXBottom = xBottom * cos(angle) - tiltedZBottom * sin(angle);
 -         float rotatedZBottom = xBottom * sin(angle) + tiltedZBottom * cos(angle);
 - 
 -         transformedTopVertices[i][0] = CENTER_X + rotatedXTop;
 -         transformedTopVertices[i][1] = CENTER_Y + tiltedYTop;
 - 
 -         transformedBottomVertices[i][0] = CENTER_X + rotatedXBottom;
 -         transformedBottomVertices[i][1] = CENTER_Y + tiltedYBottom;
 -     }
 - 
 -     // 绘制圆柱体上下底面
 -     for (int i = 0; i < NUM_POINTS; i++) {
 -         int j = (i + 1) % NUM_POINTS;
 -         drawCylinderFace(i, j, (j + 1) % NUM_POINTS, transformedTopVertices, fillColor);
 -         drawCylinderFace(i, j, (j + 1) % NUM_POINTS, transformedBottomVertices, fillColor);
 -     }
 - 
 -     // 绘制圆柱体侧面
 -     for (int i = 0; i < NUM_POINTS; i++) {
 -         drawCylinderSide(i, transformedTopVertices, transformedBottomVertices, fillColor);
 -     }
 - 
 -     // 绘制圆柱体圆形端面边框
 -     // 绘制上底面边框
 -     for (int i = 0; i < NUM_POINTS; i++) {
 -         int j = (i + 1) % NUM_POINTS;
 -         drawCylinderEdge(i, j, transformedTopVertices, edgeColor);
 -     }
 -     // 绘制下底面边框
 -     for (int i = 0; i < NUM_POINTS; i++) {
 -         int j = (i + 1) % NUM_POINTS;
 -         drawCylinderEdge(i, j, transformedBottomVertices, edgeColor);
 -     }
 - 
 -     angle += ROTATION_SPEED;
 -     delay(300);
 - }
 
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